Searched refs:accessMode (Results 1 – 6 of 6) sorted by relevance
194 context->config.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ; in virtualizer_init()202 context->config.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE; in virtualizer_init()
194 context->config.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ; in bassboost_init()202 context->config.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE; in bassboost_init()
430 context->config.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ; in equalizer_init()438 context->config.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE; in equalizer_init()
548 context->config.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ; in reverb_init()560 context->config.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE; in reverb_init()
819 uint8_t accessMode; // read/write or accumulate in buffer (effect_buffer_access_e) member
535 if (config->outputCfg.accessMode != EFFECT_BUFFER_ACCESS_WRITE && in set_config()536 config->outputCfg.accessMode != EFFECT_BUFFER_ACCESS_ACCUMULATE) return -EINVAL; in set_config()592 context->config.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ; in visualizer_init()600 context->config.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE; in visualizer_init()