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Searched refs:cameraLUT (Results 1 – 2 of 2) sorted by relevance

/hardware/ti/omap4xxx/camera/OMXCameraAdapter/
DOMX3A.cpp44 const SceneModesEntry* cameraLUT = NULL; in getSceneModeEntry() local
51 cameraLUT = CameraToSensorModesLUT[i].Table; in getSceneModeEntry()
58 if (!cameraLUT) { in getSceneModeEntry()
63 if(cameraLUT[i].scene == scene) { in getSceneModeEntry()
64 entry = cameraLUT + i; in getSceneModeEntry()
/hardware/ti/omap4-aah/camera/OMXCameraAdapter/
DOMX3A.cpp39 const SceneModesEntry* cameraLUT = NULL; in getSceneModeEntry() local
46 cameraLUT = CameraToSensorModesLUT[i].Table; in getSceneModeEntry()
53 if (!cameraLUT) { in getSceneModeEntry()
58 if(cameraLUT[i].scene == scene) { in getSceneModeEntry()
59 entry = cameraLUT + i; in getSceneModeEntry()