Searched refs:currentStatus (Results 1 – 2 of 2) sorted by relevance
280 test_status currentStatus = GOOD_STATE; variable568 while(currentStatus != ERROR_STATE) in ebd_thread()623 while(currentStatus != ERROR_STATE && !bOutputEosReached) in fbd_thread()933 if (currentStatus == PORT_SETTING_CHANGE_STATE) in EventHandler()934 currentStatus = GOOD_STATE; in EventHandler()957 currentStatus = ERROR_STATE; in EventHandler()984 currentStatus = PORT_SETTING_CHANGE_STATE; in EventHandler()1585 if (currentStatus == PORT_SETTING_CHANGE_STATE) in run_tests()1596 do_freeHandle_and_clean_up(currentStatus == ERROR_STATE); in run_tests()2056 if (currentStatus == ERROR_STATE) in Play_Decoder()[all …]
410 test_status currentStatus = GOOD_STATE; variable690 while (currentStatus != ERROR_STATE) { in ebd_thread()751 while (currentStatus != ERROR_STATE && !bOutputEosReached) { in fbd_thread()1127 if (currentStatus == PORT_SETTING_CHANGE_STATE) in EventHandler()1128 currentStatus = GOOD_STATE; in EventHandler()1149 currentStatus = ERROR_STATE; in EventHandler()1188 currentStatus = GOOD_STATE; in EventHandler()1196 currentStatus = PORT_SETTING_CHANGE_STATE; in EventHandler()1794 if (currentStatus == PORT_SETTING_CHANGE_STATE) { in run_tests()1804 do_freeHandle_and_clean_up(currentStatus == ERROR_STATE); in run_tests()[all …]