Searched refs:firstOverlay (Results 1 – 1 of 1) sorted by relevance
179 int firstOverlay = -1; in isValidZOrder() local182 firstOverlay = i; in isValidZOrder()195 if (firstOverlay < 0 && sprites > 4) { in isValidZOrder()201 if (firstOverlay == 0 && sprites > 2) { in isValidZOrder()