Searched refs:framearrival_steps (Results 1 – 8 of 8) sorted by relevance
89 debug_fps_metadata.framearrival_steps = in populate_debug_fps_metadata()92 if (debug_fps_metadata.framearrival_steps > MAX_FRAMEARRIVAL_STEPS) { in populate_debug_fps_metadata()93 debug_fps_metadata.framearrival_steps = MAX_FRAMEARRIVAL_STEPS; in populate_debug_fps_metadata()95 debug_fps_metadata.framearrival_steps * 16666; in populate_debug_fps_metadata()123 i < ((debug_fps_metadata.framearrival_steps / 6) + 1); in print_fps()136 i < debug_fps_metadata.framearrival_steps; in print_fps()165 if (currstep < debug_fps_metadata.framearrival_steps) { in calc_fps()
83 unsigned int framearrival_steps; member
92 debug_fps_metadata.framearrival_steps = in populate_debug_fps_metadata()95 if (debug_fps_metadata.framearrival_steps > MAX_FRAMEARRIVAL_STEPS) { in populate_debug_fps_metadata()96 debug_fps_metadata.framearrival_steps = MAX_FRAMEARRIVAL_STEPS; in populate_debug_fps_metadata()98 debug_fps_metadata.framearrival_steps * 16666; in populate_debug_fps_metadata()128 i < ((debug_fps_metadata.framearrival_steps / 6) + 1); in print_fps()141 i < debug_fps_metadata.framearrival_steps; in print_fps()171 if (currstep < debug_fps_metadata.framearrival_steps) { in calc_fps()