Searched refs:interlaced_stream (Results 1 – 3 of 3) sorted by relevance
381 obj_context->interlaced_stream = 1; /* is it the right way to check? */ in psb_CheckInterlaceRotate()391 obj_context->interlaced_stream = 1; in psb_CheckInterlaceRotate()402 obj_context->interlaced_stream = 1; in psb_CheckInterlaceRotate()412 if (obj_context->interlaced_stream) { in psb_CheckInterlaceRotate()
414 int interlaced_stream; member
2105 if (obj_context->interlaced_stream || driver_data->disable_msvdx_rotate) { in psb_BeginPicture()