Searched refs:loadShader (Results 1 – 2 of 2) sorted by relevance
76 void loadShader(GLenum shaderType, const char* pSource, GLuint* outShader);
418 void GLSurface::loadShader(GLenum shaderType, const char* pSource, GLuint* outShader) { in loadShader() function in GLSurface460 loadShader(GL_VERTEX_SHADER, pVertexSource, &vertexShader); in createProgram()463 loadShader(GL_FRAGMENT_SHADER, pFragmentSource, &fragmentShader); in createProgram()