Searched refs:local_rotation_save (Results 1 – 3 of 3) sorted by relevance
123 uint32_t local_rotation_save; member
254 texture_priv->local_rotation_save = -1; in psb_ctexture_init()
315 if (texture_priv->local_rotation_save != local_rotation) { in psb_putsurface_ctexture()316 texture_priv->local_rotation_save = local_rotation; in psb_putsurface_ctexture()