Searched refs:mBackBuffer (Results 1 – 3 of 3) sorted by relevance
43 mBackBuffer[i] = 0; in OverlayPlaneBase()78 mBackBuffer[i] = createBackBuffer(); in initialize()79 if (!mBackBuffer[i]) { in initialize()132 if (mBackBuffer[i]) { in deinitialize()134 mBackBuffer[i] = NULL; in deinitialize()200 OverlayBackBufferBlk *backBuffer = mBackBuffer[i]->buf; in setZOrderConfig()235 OverlayBackBufferBlk *backBuffer = mBackBuffer[i]->buf; in enable()254 OverlayBackBufferBlk *backBuffer = mBackBuffer[i]->buf; in disable()304 if (!mBackBuffer[buf]) in deleteBackBuffer()307 void *wsbmBufferObject = (void *)mBackBuffer[buf]->bufObject; in deleteBackBuffer()[all …]
111 OverlayBackBuffer *mBackBuffer[OVERLAY_BACK_BUFFER_COUNT]; variable
145 if (!mBackBuffer[buf] || !mBackBuffer[buf]->buf) in resetBackBuffer()148 OverlayBackBufferBlk *backBuffer = mBackBuffer[buf]->buf; in resetBackBuffer()170 OverlayBackBufferBlk *backBuffer = mBackBuffer[mCurrent]->buf; in bufferOffsetSetup()335 OverlayBackBufferBlk *backBuffer = mBackBuffer[mCurrent]->buf; in coordinateSetup()366 OverlayBackBufferBlk *backBuffer = mBackBuffer[mCurrent]->buf; in scalingSetup()626 ovadd = (mBackBuffer[mCurrent]->gttOffsetInPage << 12); in flip()701 mBackBuffer[mCurrent]->buf->OSTART_0Y |= 0x1; in setDataBuffer()702 mBackBuffer[mCurrent]->buf->OSTART_1Y |= 0x1; in setDataBuffer()