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Searched refs:mTotalEffectsCpuLoad (Results 1 – 2 of 2) sorted by relevance

/hardware/libhardware_legacy/audio/
DAudioPolicyManagerBase.cpp1310 if (mTotalEffectsCpuLoad + pDesc->mDesc.cpuLoad > getMaxEffectsCpuLoad()) { in setEffectEnabled()
1315 mTotalEffectsCpuLoad += pDesc->mDesc.cpuLoad; in setEffectEnabled()
1316 ALOGV("setEffectEnabled(true) total CPU %d", mTotalEffectsCpuLoad); in setEffectEnabled()
1318 if (mTotalEffectsCpuLoad < pDesc->mDesc.cpuLoad) { in setEffectEnabled()
1320 pDesc->mDesc.cpuLoad, mTotalEffectsCpuLoad); in setEffectEnabled()
1321 pDesc->mDesc.cpuLoad = mTotalEffectsCpuLoad; in setEffectEnabled()
1323 mTotalEffectsCpuLoad -= pDesc->mDesc.cpuLoad; in setEffectEnabled()
1324 ALOGV("setEffectEnabled(false) total CPU %d", mTotalEffectsCpuLoad); in setEffectEnabled()
1456 (float)mTotalEffectsCpuLoad/10, mTotalEffectsMemory); in dump()
1551 mTotalEffectsCpuLoad(0), mTotalEffectsMemory(0), in AudioPolicyManagerBase()
/hardware/libhardware_legacy/include/hardware_legacy/
DAudioPolicyManagerBase.h560 uint32_t mTotalEffectsCpuLoad; // current CPU load used by effects variable