Searched refs:output_context_t (Results 1 – 11 of 11) sorted by relevance
/hardware/qcom/audio/post_proc/ |
D | bundle.h | 33 typedef struct output_context_s output_context_t; typedef 59 int (*start)(effect_context_t *context, output_context_t *output); 60 int (*stop)(effect_context_t *context, output_context_t *output);
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D | bundle.c | 103 output_context_t *get_output(audio_io_handle_t output) in get_output() 108 output_context_t *out_ctxt = node_to_item(node, in get_output() 109 output_context_t, in get_output() 117 void add_effect_to_output(output_context_t * output, effect_context_t *context) in add_effect_to_output() 134 void remove_effect_from_output(output_context_t * output, in remove_effect_from_output() 158 output_context_t *out_ctxt = node_to_item(out_node, in effects_enabled() 159 output_context_t, in effects_enabled() 184 output_context_t * out_ctxt = NULL; in offload_effects_bundle_hal_start_output() 198 out_ctxt = (output_context_t *) in offload_effects_bundle_hal_start_output() 199 malloc(sizeof(output_context_t)); in offload_effects_bundle_hal_start_output() [all …]
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D | bass_boost.h | 52 int bassboost_start(effect_context_t *context, output_context_t *output); 54 int bassboost_stop(effect_context_t *context, output_context_t *output);
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D | virtualizer.h | 52 int virtualizer_start(effect_context_t *context, output_context_t *output); 54 int virtualizer_stop(effect_context_t *context, output_context_t *output);
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D | equalizer.h | 56 int equalizer_start(effect_context_t *context, output_context_t *output); 58 int equalizer_stop(effect_context_t *context, output_context_t *output);
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D | reverb.h | 79 int reverb_start(effect_context_t *context, output_context_t *output); 81 int reverb_stop(effect_context_t *context, output_context_t *output);
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D | virtualizer.c | 252 int virtualizer_start(effect_context_t *context, output_context_t *output) in virtualizer_start() 266 int virtualizer_stop(effect_context_t *context, output_context_t *output __unused) in virtualizer_stop()
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D | bass_boost.c | 252 int bassboost_start(effect_context_t *context, output_context_t *output) in bassboost_start() 267 int bassboost_stop(effect_context_t *context, output_context_t *output __unused) in bassboost_stop()
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D | equalizer.c | 485 int equalizer_start(effect_context_t *context, output_context_t *output) in equalizer_start() 499 int equalizer_stop(effect_context_t *context, output_context_t *output __unused) in equalizer_stop()
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D | reverb.c | 607 int reverb_start(effect_context_t *context, output_context_t *output) in reverb_start() 624 int reverb_stop(effect_context_t *context, output_context_t *output __unused) in reverb_stop()
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/hardware/qcom/audio/visualizer/ |
D | offload_visualizer.c | 50 typedef struct output_context_s output_context_t; typedef 61 int (*start)(effect_context_t *context, output_context_t *output); 62 int (*stop)(effect_context_t *context, output_context_t *output); 88 } output_context_t; typedef 238 output_context_t *get_output(audio_io_handle_t output) { in get_output() 242 output_context_t *out_ctxt = node_to_item(node, in get_output() 243 output_context_t, in get_output() 252 void add_effect_to_output(output_context_t * output, effect_context_t *context) { in add_effect_to_output() 267 void remove_effect_from_output(output_context_t * output, effect_context_t *context) { in remove_effect_from_output() 288 output_context_t *out_ctxt = node_to_item(out_node, in effects_enabled() [all …]
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