Searched refs:ANIMATION_PROGRESS_STOPPED (Results 1 – 1 of 1) sorted by relevance
17 private static final float ANIMATION_PROGRESS_STOPPED = -1.0f; field in PreloadIconDrawable46 private float mAnimationProgress = ANIMATION_PROGRESS_STOPPED;131 } else if (mAnimationProgress == ANIMATION_PROGRESS_STOPPED) { in draw()176 mAnimationProgress = ANIMATION_PROGRESS_STOPPED; in onLevelChange()194 if (mAnimationProgress > ANIMATION_PROGRESS_STOPPED) { in maybePerformFinishedAnimation()