Searched refs:ANIM_NONE (Results 1 – 1 of 1) sorted by relevance
35 private static final int ANIM_NONE = 0; field in CameraScreenNail62 private int mAnimState = ANIM_NONE;237 mAnimState = ANIM_NONE; // stop the animation in releaseSurfaceTexture()343 case ANIM_NONE: in draw()392 mAnimState = ANIM_NONE; in draw()