Searched refs:MosaicRenderer (Results 1 – 4 of 4) sorted by relevance
101 MosaicRenderer.setWarping(true); in doAlignFrame()103 MosaicRenderer.preprocess(mTransformMatrix); in doAlignFrame()105 MosaicRenderer.transferGPUtoCPU(); in doAlignFrame()106 MosaicRenderer.updateMatrix(); in doAlignFrame()115 MosaicRenderer.setWarping(false); in doShowPreviewFrame()117 MosaicRenderer.preprocess(mTransformMatrix); in doShowPreviewFrame()118 MosaicRenderer.updateMatrix(); in doShowPreviewFrame()156 mInputSurfaceTexture = new SurfaceTexture(MosaicRenderer.init()); in doInitGL()157 MosaicRenderer.reset(mWidth, mHeight, mIsLandscape); in doInitGL()226 MosaicRenderer.step(); in draw()
23 public class MosaicRenderer class
44 MosaicRenderer.step(); in onDrawFrame()49 MosaicRenderer.reset(width, height, mIsLandscapeOrientation); in onSurfaceChanged()60 mSurfaceCreateListener.onMosaicSurfaceCreated(MosaicRenderer.init()); in onSurfaceCreated()69 MosaicRenderer.ready(); in setReady()73 MosaicRenderer.preprocess(transformMatrix); in preprocess()77 MosaicRenderer.transferGPUtoCPU(); in transferGPUtoCPU()81 MosaicRenderer.setWarping(flag); in setWarping()