Searched refs:STATE_FOCUSING (Results 1 – 4 of 4) sorted by relevance
52 private static final int STATE_FOCUSING = 1; // Focus is in progress. field in FocusManager163 if (mState == STATE_FOCUSING || mState == STATE_SUCCESS in onShutterUp()185 } else if (mState == STATE_FOCUSING) { in doSnap()216 } else if (mState == STATE_FOCUSING) { in onAutoFocus()248 if ((mFocusArea != null) && (mState == STATE_FOCUSING || in onTouch()321 mState = STATE_FOCUSING; in autoFocus()417 } else if (mState == STATE_FOCUSING || mState == STATE_FOCUSING_SNAP_ON_FINISH) { in updateFocusUI()
68 private static final int STATE_FOCUSING = 1; // Focus is in progress. field in FocusOverlayManager223 if (mState == STATE_FOCUSING || mState == STATE_SUCCESS in onShutterUp()242 } else if (mState == STATE_FOCUSING) { in doSnap()268 } else if (mState == STATE_FOCUSING) { in onAutoFocus()344 if ((mFocusArea != null) && (mState == STATE_FOCUSING || in onSingleTapUp()402 mState = STATE_FOCUSING; in autoFocus()490 } else if (mState == STATE_FOCUSING || mState == STATE_FOCUSING_SNAP_ON_FINISH) { in updateFocusUI()
80 private static final int STATE_FOCUSING = 1; // Focus is in progress. field in FocusOverlayManager262 if (mState == STATE_FOCUSING || mState == STATE_SUCCESS in onShutterUp()284 } else if (mState == STATE_FOCUSING) { in focusAndCapture()304 } else if (mState == STATE_FOCUSING) { in onAutoFocus()398 if ((mFocusArea != null) && (mState == STATE_FOCUSING || in onSingleTapUp()479 autoFocus(STATE_FOCUSING); in autoFocus()580 } else if (mState == STATE_FOCUSING) { in updateFocusUI()
56 private static final int STATE_FOCUSING = 1; field in PieRenderer694 mState = STATE_FOCUSING; in showStart()699 if (mState == STATE_FOCUSING) { in showSuccess()709 if (mState == STATE_FOCUSING) { in showFail()