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Searched refs:STATE_IN_QUEUE (Results 1 – 3 of 3) sorted by relevance

/packages/apps/Gallery2/src/com/android/gallery3d/ui/
DTileImageView.java70 private static final int STATE_IN_QUEUE = 0x02; field in TileImageView
487 tile.mTileState = STATE_IN_QUEUE; in queueForDecode()
494 if (tile.mTileState != STATE_IN_QUEUE) return false; in decodeTile()
540 if (tile.mTileState == STATE_IN_QUEUE) { in activateTile()
/packages/apps/Gallery2/src/com/android/photos/views/
DTiledImageRenderer.java63 private static final int STATE_IN_QUEUE = 0x02; field in TiledImageRenderer
484 tile.mTileState = STATE_IN_QUEUE; in queueForDecode()
494 if (tile.mTileState != STATE_IN_QUEUE) { in decodeTile()
550 if (tile.mTileState == STATE_IN_QUEUE) { in activateTile()
/packages/apps/Launcher3/WallpaperPicker/src/com/android/photos/views/
DTiledImageRenderer.java63 private static final int STATE_IN_QUEUE = 0x02; field in TiledImageRenderer
484 tile.mTileState = STATE_IN_QUEUE; in queueForDecode()
494 if (tile.mTileState != STATE_IN_QUEUE) { in decodeTile()
550 if (tile.mTileState == STATE_IN_QUEUE) { in activateTile()