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Searched refs:STATE_LOADED (Results 1 – 8 of 8) sorted by relevance

/packages/apps/Gallery2/src/com/android/gallery3d/ui/
DBitmapLoader.java39 private static final int STATE_LOADED = 2; field in BitmapLoader
64 mState = mBitmap == null ? STATE_ERROR : STATE_LOADED; in onFutureDone()
/packages/apps/Launcher3/WallpaperPicker/src/com/android/gallery3d/glrenderer/
DBasicTexture.java35 protected static final int STATE_LOADED = 1; field in BasicTexture
154 return mState == STATE_LOADED; in isLoaded()
DRawTexture.java53 mState = STATE_LOADED; in prepare()
DUploadedTexture.java265 mState = STATE_LOADED; in uploadToCanvas()
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
DBasicTexture.java35 protected static final int STATE_LOADED = 1; field in BasicTexture
154 return mState == STATE_LOADED; in isLoaded()
DExtTexture.java34 mState = STATE_LOADED; in uploadToCanvas()
DRawTexture.java53 mState = STATE_LOADED; in prepare()
DUploadedTexture.java265 mState = STATE_LOADED; in uploadToCanvas()