Searched refs:createProgram (Results 1 – 11 of 11) sorted by relevance
/packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/ |
D | SurfaceTextureView.java | 59 public static int createProgram(String vertexSource, String fragmentSource) { in createProgram() method in SurfaceTextureView 176 mGLProgram = createProgram(VERTEX_SHADER, FRAGMENT_SHADER); in onSurfaceCreated()
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
D | Renderer.h | 35 GLuint createProgram(const char*, const char* );
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D | YVURenderer.cpp | 48 glProgram = createProgram(VertexShaderSource(), in InitializeGLProgram()
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D | WarpRenderer.cpp | 76 glProgram = createProgram(VertexShaderSource(), in InitializeGLProgram()
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D | SurfaceTextureRenderer.cpp | 86 glProgram = createProgram(VertexShaderSource(), in InitializeGLProgram()
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D | Renderer.cpp | 64 GLuint Renderer::createProgram(const char* pVertexSource, const char* pFragmentSource) in createProgram() function in Renderer
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/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
D | Renderer.h | 35 GLuint createProgram(const char*, const char* );
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D | YVURenderer.cpp | 48 glProgram = createProgram(VertexShaderSource(), in InitializeGLProgram()
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D | WarpRenderer.cpp | 76 glProgram = createProgram(VertexShaderSource(), in InitializeGLProgram()
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D | SurfaceTextureRenderer.cpp | 86 glProgram = createProgram(VertexShaderSource(), in InitializeGLProgram()
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D | Renderer.cpp | 64 GLuint Renderer::createProgram(const char* pVertexSource, const char* pFragmentSource) in createProgram() function in Renderer
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