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Searched refs:createProgram (Results 1 – 11 of 11) sorted by relevance

/packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/
DSurfaceTextureView.java59 public static int createProgram(String vertexSource, String fragmentSource) { in createProgram() method in SurfaceTextureView
176 mGLProgram = createProgram(VERTEX_SHADER, FRAGMENT_SHADER); in onSurfaceCreated()
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
DRenderer.h35 GLuint createProgram(const char*, const char* );
DYVURenderer.cpp48 glProgram = createProgram(VertexShaderSource(), in InitializeGLProgram()
DWarpRenderer.cpp76 glProgram = createProgram(VertexShaderSource(), in InitializeGLProgram()
DSurfaceTextureRenderer.cpp86 glProgram = createProgram(VertexShaderSource(), in InitializeGLProgram()
DRenderer.cpp64 GLuint Renderer::createProgram(const char* pVertexSource, const char* pFragmentSource) in createProgram() function in Renderer
/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
DRenderer.h35 GLuint createProgram(const char*, const char* );
DYVURenderer.cpp48 glProgram = createProgram(VertexShaderSource(), in InitializeGLProgram()
DWarpRenderer.cpp76 glProgram = createProgram(VertexShaderSource(), in InitializeGLProgram()
DSurfaceTextureRenderer.cpp86 glProgram = createProgram(VertexShaderSource(), in InitializeGLProgram()
DRenderer.cpp64 GLuint Renderer::createProgram(const char* pVertexSource, const char* pFragmentSource) in createProgram() function in Renderer