Searched refs:dY1 (Results 1 – 2 of 2) sorted by relevance
96 float dY1 = mTouchCenterY - mCenterY; in getCurrentTouchAngle() local100 float angleA = angleFor(dX1, dY1); in getCurrentTouchAngle()
170 float dY1 = mTouchCenterY - centerY; in getCurrentTouchAngle() local173 float angleA = angleFor(dX1, dY1); in getCurrentTouchAngle()