Searched refs:isReady (Results 1 – 7 of 7) sorted by relevance
470 final boolean isReady = isReadyToDownload(); in startDownloadIfReady()472 if (isReady && !isActive) { in startDownloadIfReady()483 return isReady; in startDownloadIfReady()495 final boolean isReady = shouldScanFile(); in startScanIfReady()496 if (isReady) { in startScanIfReady()499 return isReady; in startScanIfReady()
156 if (mTexture == null || !mTexture.isReady()) { in draw()180 if (mTexture == null || !mTexture.isReady()) { in draw()193 if (mTexture == null || !mTexture.isReady()) return true; in isAnimating()
98 && !((TiledTexture) texture).isReady() in checkTexture()
125 && !((TiledTexture) texture).isReady()) in checkContentTexture()
2425 boolean isReady = true; in hasReadyMobileRadio()2427 isReady = isReady & tele.getSimState(subInfo.getSimSlotIndex()) == SIM_STATE_READY; in hasReadyMobileRadio()2430 boolean retVal = conn.isNetworkSupported(TYPE_MOBILE) && isReady; in hasReadyMobileRadio()2435 + " isReady=" + isReady); in hasReadyMobileRadio()2451 final boolean isReady = tele.getSimState(slotId) == SIM_STATE_READY; in hasReadyMobileRadio()2453 boolean retVal = conn.isNetworkSupported(TYPE_MOBILE) && isReady; in hasReadyMobileRadio()2456 + " isReady=" + isReady); in hasReadyMobileRadio()
82 if (t.isReady()) return; in addTexture()222 public boolean isReady() { in isReady() method in TiledTexture
427 if (t != null && !t.isReady()) mUploader.addTexture(t); in uploadScreenNail()