Searched refs:mBlendEnabled (Results 1 – 1 of 1) sorted by relevance
84 private boolean mBlendEnabled = true; field in GLES11Canvas286 mGLState.setBlendEnabled(mBlendEnabled in drawMesh()381 mGLState.setBlendEnabled(mBlendEnabled in drawTexture()398 mGLState.setBlendEnabled(mBlendEnabled in drawTexture()410 mGLState.setBlendEnabled(mBlendEnabled in drawTexture()533 mGLState.setBlendEnabled(mBlendEnabled && (!from.isOpaque() in drawMixed()558 mGLState.setBlendEnabled(mBlendEnabled && (!from.isOpaque() in drawMixed()593 private boolean mBlendEnabled = true; field in GLES11Canvas.GLState678 if (mBlendEnabled == enabled) return; in setBlendEnabled()679 mBlendEnabled = enabled; in setBlendEnabled()