Searched refs:waveAnimations (Results 1 – 1 of 1) sorted by relevance
710 final AnimationBundle waveAnimations = mWaveAnimations; in ping() local713 if (waveAnimations.size() > 0 && waveAnimations.get(0).animator.isRunning()) { in ping()714 long t = waveAnimations.get(0).animator.getCurrentPlayTime(); in ping()