Searched refs:zoomRadius (Results 1 – 1 of 1) sorted by relevance
288 float zoomRadius = mInnerRadius + fillRatio * (mOuterRadius - mInnerRadius); in draw() local291 mCenterX + zoomRadius * (float) Math.cos(mFingerAngle), in draw()292 mCenterY - zoomRadius * (float) Math.sin(mFingerAngle), mPaint); in draw()295 mCenterX - zoomRadius * (float) Math.cos(mFingerAngle), in draw()296 mCenterY + zoomRadius * (float) Math.sin(mFingerAngle), mPaint); in draw()