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Searched refs:CONFIG_DEPTH (Results 1 – 3 of 3) sorted by relevance

/sdk/emulator/opengl/tests/ut_renderer/
DRendererSurface.h28 typedef enum { CONFIG_DEPTH = 1 << 0 } SurfaceConfig; enumerator
DRenderer.cpp66 … RendererSurface *surface = RendererSurface::create(m_dpy, RendererSurface::CONFIG_DEPTH, m_nw); in createSurface()
106 RendererSurface::getEglConfig(m_dpy, RendererSurface::CONFIG_DEPTH), in createContext()
DRendererSurface.cpp34 if (config & CONFIG_DEPTH) {attrib[pos++] = EGL_DEPTH_SIZE; attrib[pos++] = 1;} in getEglConfig()