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Searched refs:EGL_DEFAULT_DISPLAY (Results 1 – 5 of 5) sorted by relevance

/sdk/emulator/opengl/host/libs/Translator/include/EGL/
Degl.h68 #define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0) macro
/sdk/emulator/opengl/tests/translator_tests/GLES_V2/
DtriangleV2.cpp398 EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY); in WinMain()
/sdk/emulator/opengl/tests/translator_tests/GLES_CM/
DtriangleCM.cpp188 EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY); in WinMain()
/sdk/emulator/opengl/host/libs/libOpenglRender/
DFrameBuffer.cpp136 fb->m_eglDisplay = s_egl.eglGetDisplay(EGL_DEFAULT_DISPLAY); in initialize()
/sdk/emulator/opengl/host/libs/Translator/EGL/
DEglImp.cpp162 if( display_id == EGL_DEFAULT_DISPLAY) { in eglGetDisplay()