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Searched refs:EGL_PIXMAP_BIT (Results 1 – 3 of 3) sorted by relevance

/sdk/emulator/opengl/host/libs/Translator/include/EGL/
Degl.h148 #define EGL_PIXMAP_BIT 0x0002 /* EGL_SURFACE_TYPE mask bits */ macro
/sdk/emulator/opengl/host/libs/Translator/EGL/
DEglWindowsApi.cpp366 if(bitmap) supportedSurfaces |= EGL_PIXMAP_BIT; in pixelFormatToConfig()
DEglImp.cpp554 if(!(cfg->surfaceType() & EGL_PIXMAP_BIT)) { in eglCreatePixmapSurface()