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Searched refs:EGL_VENDOR (Results 1 – 3 of 3) sorted by relevance

/sdk/emulator/opengl/host/libs/Translator/EGL/
DEglValidate.cpp86 return name == EGL_VENDOR || in stringName()
DEglImp.cpp241 case EGL_VENDOR: in eglQueryString()
/sdk/emulator/opengl/host/libs/Translator/include/EGL/
Degl.h161 #define EGL_VENDOR 0x3053 macro