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Searched refs:FrameBuffer (Results 1 – 14 of 14) sorted by relevance

/sdk/emulator/opengl/host/libs/libOpenglRender/
DRenderControl.cpp33 FrameBuffer *fb = FrameBuffer::getFB(); in rcGetEGLVersion()
45 FrameBuffer *fb = FrameBuffer::getFB(); in rcQueryEGLString()
118 FrameBuffer *fb = FrameBuffer::getFB(); in rcChooseConfig()
128 FrameBuffer *fb = FrameBuffer::getFB(); in rcGetFBParam()
167 FrameBuffer *fb = FrameBuffer::getFB(); in rcCreateContext()
178 FrameBuffer *fb = FrameBuffer::getFB(); in rcDestroyContext()
189 FrameBuffer *fb = FrameBuffer::getFB(); in rcCreateWindowSurface()
199 FrameBuffer *fb = FrameBuffer::getFB(); in rcDestroyWindowSurface()
210 FrameBuffer *fb = FrameBuffer::getFB(); in rcCreateColorBuffer()
220 FrameBuffer *fb = FrameBuffer::getFB(); in rcOpenColorBuffer2()
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Drender_api.cpp94 bool inited = FrameBuffer::initialize(width, height); in initOpenGLRenderer()
195 FrameBuffer* fb = FrameBuffer::getFB(); in setPostCallback()
215 FrameBuffer* fb = FrameBuffer::getFB(); in getHardwareStrings()
260 return FrameBuffer::setupSubWindow(window,x,y,width,height, zRot); in createOpenGLSubwindow()
275 return FrameBuffer::removeSubWindow(); in destroyOpenGLSubwindow()
290 FrameBuffer *fb = FrameBuffer::getFB(); in setOpenGLDisplayRotation()
307 FrameBuffer *fb = FrameBuffer::getFB(); in repaintOpenGLDisplay()
DFrameBuffer.cpp27 FrameBuffer *FrameBuffer::s_theFrameBuffer = NULL;
28 HandleType FrameBuffer::s_nextHandle = 0;
90 void FrameBuffer::finalize(){ in finalize()
104 bool FrameBuffer::initialize(int width, int height) in initialize()
113 FrameBuffer *fb = new FrameBuffer(width, height); in initialize()
362 FrameBuffer::FrameBuffer(int p_width, int p_height) : in FrameBuffer() function in FrameBuffer
389 FrameBuffer::~FrameBuffer() in ~FrameBuffer()
394 void FrameBuffer::setPostCallback(OnPostFn onPost, void* onPostContext) in setPostCallback()
410 bool FrameBuffer::setupSubWindow(FBNativeWindowType p_window, in setupSubWindow()
418 FrameBuffer *fb = s_theFrameBuffer; in setupSubWindow()
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DColorBuffer.cpp30 FrameBuffer *fb = FrameBuffer::getFB(); in create()
127 FrameBuffer *fb = FrameBuffer::getFB(); in ~ColorBuffer()
149 FrameBuffer *fb = FrameBuffer::getFB(); in subUpdate()
195 FrameBuffer *fb = FrameBuffer::getFB(); in blitFromCurrentReadBuffer()
344 FrameBuffer *fb = FrameBuffer::getFB(); in readback()
DFBConfig.h22 class FrameBuffer; variable
32 static InitConfigStatus initConfigList(FrameBuffer *fb);
37 …static int chooseConfig(FrameBuffer *fb, EGLint * attribs, uint32_t * configs, uint32_t configs_si…
DFrameBuffer.h47 class FrameBuffer
56 static FrameBuffer *getFB() { return s_theFrameBuffer; } in getFB()
102 FrameBuffer(int p_width, int p_height);
103 ~FrameBuffer();
109 static FrameBuffer *s_theFrameBuffer;
DWindowSurface.cpp44 s_egl.eglDestroySurface(FrameBuffer::getFB()->getDisplay(), m_eglSurface); in ~WindowSurface()
158 FrameBuffer *fb = FrameBuffer::getFB(); in blitToColorBuffer()
186 FrameBuffer *fb = FrameBuffer::getFB(); in resizePbuffer()
DRenderContext.cpp51 c->m_ctx = s_egl.eglCreateContext(FrameBuffer::getFB()->getDisplay(), in create()
74 s_egl.eglDestroyContext(FrameBuffer::getFB()->getDisplay(), m_ctx); in ~RenderContext()
DFBConfig.cpp62 InitConfigStatus FBConfig::initConfigList(FrameBuffer *fb) in initConfigList()
147 int FBConfig::chooseConfig(FrameBuffer *fb, EGLint * attribs, uint32_t * configs, uint32_t configs_… in chooseConfig()
DRenderServer.cpp157 FrameBuffer::finalize(); in Main()
DAndroid.mk26 FrameBuffer.cpp \
DRenderThread.cpp155 FrameBuffer::getFB()->bindContext(0, 0, 0); in Main()
/sdk/emulator/opengl/host/renderer/
Dmain.cpp116 bool inited = FrameBuffer::initialize(winWidth, winHeight); in main()
122 inited = FrameBuffer::setupSubWindow(windowId, in main()
161 HWND hWnd = FrameBuffer::getFB()->getSubWindow(); in main()
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/
DGLProtoBuf.java2086 public static final class FrameBuffer extends class in GLProtoBuf.GLMessage
2089 private FrameBuffer() { in FrameBuffer() method in GLProtoBuf.GLMessage.FrameBuffer
2092 private FrameBuffer(boolean noInit) {} in FrameBuffer() method in GLProtoBuf.GLMessage.FrameBuffer
2094 private static final FrameBuffer defaultInstance;
2095 public static FrameBuffer getDefaultInstance() { in getDefaultInstance()
2100 public FrameBuffer getDefaultInstanceForType() { in getDefaultInstanceForType()
2182 public static com.android.ide.eclipse.gltrace.GLProtoBuf.GLMessage.FrameBuffer parseFrom( in parseFrom()
2187 public static com.android.ide.eclipse.gltrace.GLProtoBuf.GLMessage.FrameBuffer parseFrom( in parseFrom()
2194 …public static com.android.ide.eclipse.gltrace.GLProtoBuf.GLMessage.FrameBuffer parseFrom(byte[] da… in parseFrom()
2198 public static com.android.ide.eclipse.gltrace.GLProtoBuf.GLMessage.FrameBuffer parseFrom( in parseFrom()
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