/sdk/emulator/opengl/host/libs/libOpenglRender/ |
D | RenderControl.cpp | 33 FrameBuffer *fb = FrameBuffer::getFB(); in rcGetEGLVersion() 45 FrameBuffer *fb = FrameBuffer::getFB(); in rcQueryEGLString() 118 FrameBuffer *fb = FrameBuffer::getFB(); in rcChooseConfig() 128 FrameBuffer *fb = FrameBuffer::getFB(); in rcGetFBParam() 167 FrameBuffer *fb = FrameBuffer::getFB(); in rcCreateContext() 178 FrameBuffer *fb = FrameBuffer::getFB(); in rcDestroyContext() 189 FrameBuffer *fb = FrameBuffer::getFB(); in rcCreateWindowSurface() 199 FrameBuffer *fb = FrameBuffer::getFB(); in rcDestroyWindowSurface() 210 FrameBuffer *fb = FrameBuffer::getFB(); in rcCreateColorBuffer() 220 FrameBuffer *fb = FrameBuffer::getFB(); in rcOpenColorBuffer2() [all …]
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D | render_api.cpp | 94 bool inited = FrameBuffer::initialize(width, height); in initOpenGLRenderer() 195 FrameBuffer* fb = FrameBuffer::getFB(); in setPostCallback() 215 FrameBuffer* fb = FrameBuffer::getFB(); in getHardwareStrings() 260 return FrameBuffer::setupSubWindow(window,x,y,width,height, zRot); in createOpenGLSubwindow() 275 return FrameBuffer::removeSubWindow(); in destroyOpenGLSubwindow() 290 FrameBuffer *fb = FrameBuffer::getFB(); in setOpenGLDisplayRotation() 307 FrameBuffer *fb = FrameBuffer::getFB(); in repaintOpenGLDisplay()
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D | FrameBuffer.cpp | 27 FrameBuffer *FrameBuffer::s_theFrameBuffer = NULL; 28 HandleType FrameBuffer::s_nextHandle = 0; 90 void FrameBuffer::finalize(){ in finalize() 104 bool FrameBuffer::initialize(int width, int height) in initialize() 113 FrameBuffer *fb = new FrameBuffer(width, height); in initialize() 362 FrameBuffer::FrameBuffer(int p_width, int p_height) : in FrameBuffer() function in FrameBuffer 389 FrameBuffer::~FrameBuffer() in ~FrameBuffer() 394 void FrameBuffer::setPostCallback(OnPostFn onPost, void* onPostContext) in setPostCallback() 410 bool FrameBuffer::setupSubWindow(FBNativeWindowType p_window, in setupSubWindow() 418 FrameBuffer *fb = s_theFrameBuffer; in setupSubWindow() [all …]
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D | ColorBuffer.cpp | 30 FrameBuffer *fb = FrameBuffer::getFB(); in create() 127 FrameBuffer *fb = FrameBuffer::getFB(); in ~ColorBuffer() 149 FrameBuffer *fb = FrameBuffer::getFB(); in subUpdate() 195 FrameBuffer *fb = FrameBuffer::getFB(); in blitFromCurrentReadBuffer() 344 FrameBuffer *fb = FrameBuffer::getFB(); in readback()
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D | FBConfig.h | 22 class FrameBuffer; variable 32 static InitConfigStatus initConfigList(FrameBuffer *fb); 37 …static int chooseConfig(FrameBuffer *fb, EGLint * attribs, uint32_t * configs, uint32_t configs_si…
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D | FrameBuffer.h | 47 class FrameBuffer 56 static FrameBuffer *getFB() { return s_theFrameBuffer; } in getFB() 102 FrameBuffer(int p_width, int p_height); 103 ~FrameBuffer(); 109 static FrameBuffer *s_theFrameBuffer;
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D | WindowSurface.cpp | 44 s_egl.eglDestroySurface(FrameBuffer::getFB()->getDisplay(), m_eglSurface); in ~WindowSurface() 158 FrameBuffer *fb = FrameBuffer::getFB(); in blitToColorBuffer() 186 FrameBuffer *fb = FrameBuffer::getFB(); in resizePbuffer()
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D | RenderContext.cpp | 51 c->m_ctx = s_egl.eglCreateContext(FrameBuffer::getFB()->getDisplay(), in create() 74 s_egl.eglDestroyContext(FrameBuffer::getFB()->getDisplay(), m_ctx); in ~RenderContext()
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D | FBConfig.cpp | 62 InitConfigStatus FBConfig::initConfigList(FrameBuffer *fb) in initConfigList() 147 int FBConfig::chooseConfig(FrameBuffer *fb, EGLint * attribs, uint32_t * configs, uint32_t configs_… in chooseConfig()
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D | RenderServer.cpp | 157 FrameBuffer::finalize(); in Main()
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D | Android.mk | 26 FrameBuffer.cpp \
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D | RenderThread.cpp | 155 FrameBuffer::getFB()->bindContext(0, 0, 0); in Main()
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/sdk/emulator/opengl/host/renderer/ |
D | main.cpp | 116 bool inited = FrameBuffer::initialize(winWidth, winHeight); in main() 122 inited = FrameBuffer::setupSubWindow(windowId, in main() 161 HWND hWnd = FrameBuffer::getFB()->getSubWindow(); in main()
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/ |
D | GLProtoBuf.java | 2086 public static final class FrameBuffer extends class in GLProtoBuf.GLMessage 2089 private FrameBuffer() { in FrameBuffer() method in GLProtoBuf.GLMessage.FrameBuffer 2092 private FrameBuffer(boolean noInit) {} in FrameBuffer() method in GLProtoBuf.GLMessage.FrameBuffer 2094 private static final FrameBuffer defaultInstance; 2095 public static FrameBuffer getDefaultInstance() { in getDefaultInstance() 2100 public FrameBuffer getDefaultInstanceForType() { in getDefaultInstanceForType() 2182 public static com.android.ide.eclipse.gltrace.GLProtoBuf.GLMessage.FrameBuffer parseFrom( in parseFrom() 2187 public static com.android.ide.eclipse.gltrace.GLProtoBuf.GLMessage.FrameBuffer parseFrom( in parseFrom() 2194 …public static com.android.ide.eclipse.gltrace.GLProtoBuf.GLMessage.FrameBuffer parseFrom(byte[] da… in parseFrom() 2198 public static com.android.ide.eclipse.gltrace.GLProtoBuf.GLMessage.FrameBuffer parseFrom( in parseFrom() [all …]
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