Searched refs:GLClientState (Results 1 – 4 of 4) sorted by relevance
35 class GLClientState {78 GLClientState(int nLocations = CODEC_MAX_VERTEX_ATTRIBUTES);79 ~GLClientState();269 … const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()275 … const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()281 … const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()287 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION); in getClientStateParameter()293 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION); in getClientStateParameter()299 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION); in getClientStateParameter()305 … const GLClientState::VertexAttribState *state = getState(GLClientState::NORMAL_LOCATION); in getClientStateParameter()[all …]
27 GLClientState::GLClientState(int nLocations) in GLClientState() function in GLClientState68 GLClientState::~GLClientState() in ~GLClientState()73 void GLClientState::enable(int location, int state) in enable()83 void GLClientState::setState(int location, int size, GLenum type, GLboolean normalized, GLsizei str… in setState()97 void GLClientState::setBufferObject(int location, GLuint id) in setBufferObject()106 const GLClientState::VertexAttribState * GLClientState::getState(int location) in getState()114 const GLClientState::VertexAttribState * GLClientState::getStateAndEnableDirty(int location, bool *… in getStateAndEnableDirty()128 int GLClientState::getLocation(GLenum loc) in getLocation()160 void GLClientState::getClientStatePointer(GLenum pname, GLvoid** params) in getClientStatePointer()162 const GLClientState::VertexAttribState *state = NULL; in getClientStatePointer()[all …]
6 CXXFILES = TcpStream.cpp GLClientState.cpp glUtils.cpp
7 GLClientState.cpp \