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Searched refs:GL_FLOAT (Results 1 – 18 of 18) sorted by relevance

/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
DGLEScmValidate.cpp262 case GL_FLOAT: in colorPointerType()
273 case GL_FLOAT: in normalPointerType()
281 return type == GL_FIXED || type == GL_FLOAT; in pointPointerType()
288 case GL_FLOAT: in texCoordPointerType()
299 case GL_FLOAT: in vertexPointerType()
DGLEScmImp.cpp2294 ctx->dispatcher().glTexCoordPointer(2,GL_FLOAT,0,texels[i]); in glDrawTexOES()
2334 glDrawTexOES<GLfloat,GL_FLOAT>(x,y,z,width,height); in glDrawTexfOES()
2338 glDrawTexOES<GLfloat,GL_FLOAT>(X2F(x),X2F(y),X2F(z),X2F(width),X2F(height)); in glDrawTexxOES()
2350 glDrawTexOES<GLfloat,GL_FLOAT>(coords[0],coords[1],coords[2],coords[3],coords[4]); in glDrawTexfvOES()
2354 …glDrawTexOES<GLfloat,GL_FLOAT>(X2F(coords[0]),X2F(coords[1]),X2F(coords[2]),X2F(coords[3]),X2F(coo… in glDrawTexxvOES()
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
DGLESpointer.cpp20 m_type(GL_FLOAT), in GLESpointer()
DGLESvalidate.cpp44 case GL_FLOAT: in pixelType()
DGLEScontext.cpp37 if((*it).second.type == GL_FLOAT){ in ~GLESConversionArrays()
51 m_arrays[m_current].type = GL_FLOAT; in allocArr()
348 cArrs.setArr(data,p->getStride(),GL_FLOAT); in convertDirectVBO()
403 cArrs.setArr(data,p->getStride(),GL_FLOAT); in convertIndirectVBO()
/sdk/emulator/opengl/shared/OpenglCodecCommon/
DglUtils.cpp35 case GL_FLOAT: in glSizeof()
390 case GL_FLOAT: in glUtilsPixelBitSize()
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/
DGLUtils.java39 case GL_FLOAT: in formatData()
DGLEnum.java165 GL_FLOAT(0x1406), enumConstant
/sdk/emulator/opengl/host/libs/libOpenglRender/
DColorBuffer.cpp335 s_gl.glTexCoordPointer(2, GL_FLOAT, 0, tcoords); in drawTexQuad()
338 s_gl.glVertexPointer(3, GL_FLOAT, 0, verts); in drawTexQuad()
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/
DTexImageTransform.java199 if (mType != GLEnum.GL_FLOAT) { in formatSourceData()
229 case GL_FLOAT: in unpackData()
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
DGLESv2Context.cpp75 s_glDispatch.glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, m_att0Array); in validateAtt0PreDraw()
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/views/detail/
DShaderUniformDetailsProvider.java82 case GL_FLOAT: in formatUniform()
DVboDetailProvider.java43 GL_FLOAT, enumConstant
/sdk/emulator/opengl/tests/translator_tests/GLES_V2/
DtriangleV2.cpp263 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, vVertices); in Draw()
/sdk/emulator/opengl/tests/translator_tests/GLES_CM/
DtriangleCM.cpp365 colorType = type = GL_FLOAT; in WinMain()
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
DGLState.java57 type = new GLEnumProperty(GLStateType.VERTEX_ATTRIB_ARRAY_TYPE, GLEnum.GL_FLOAT); in createVertexAttribArrays()
/sdk/emulator/opengl/host/libs/Translator/include/GLES2/
Dgl2.h241 #define GL_FLOAT 0x1406 macro
/sdk/emulator/opengl/host/libs/Translator/include/GLES/
Dgl.h318 #define GL_FLOAT 0x1406 macro