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Searched refs:GL_FRONT_AND_BACK (Results 1 – 4 of 4) sorted by relevance

/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/
DStateTransformFactory.java608 if (face == GLEnum.GL_FRONT || face == GLEnum.GL_FRONT_AND_BACK) { in transformsForGlStencilFuncSeparate()
612 if (face == GLEnum.GL_BACK || face == GLEnum.GL_FRONT_AND_BACK) { in transformsForGlStencilFuncSeparate()
689 if (face == GLEnum.GL_FRONT || face == GLEnum.GL_FRONT_AND_BACK) { in transformsForGlStencilOpSeparate()
694 if (face == GLEnum.GL_BACK || face == GLEnum.GL_FRONT_AND_BACK) { in transformsForGlStencilOpSeparate()
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/
DGLEnum.java49 GL_FRONT_AND_BACK(0x0408), enumConstant
/sdk/emulator/opengl/host/libs/Translator/include/GLES2/
Dgl2.h132 #define GL_FRONT_AND_BACK 0x0408 macro
/sdk/emulator/opengl/host/libs/Translator/include/GLES/
Dgl.h117 #define GL_FRONT_AND_BACK 0x0408 macro