Searched refs:GL_FRONT_AND_BACK (Results 1 – 4 of 4) sorted by relevance
608 if (face == GLEnum.GL_FRONT || face == GLEnum.GL_FRONT_AND_BACK) { in transformsForGlStencilFuncSeparate()612 if (face == GLEnum.GL_BACK || face == GLEnum.GL_FRONT_AND_BACK) { in transformsForGlStencilFuncSeparate()689 if (face == GLEnum.GL_FRONT || face == GLEnum.GL_FRONT_AND_BACK) { in transformsForGlStencilOpSeparate()694 if (face == GLEnum.GL_BACK || face == GLEnum.GL_FRONT_AND_BACK) { in transformsForGlStencilOpSeparate()
49 GL_FRONT_AND_BACK(0x0408), enumConstant
132 #define GL_FRONT_AND_BACK 0x0408 macro
117 #define GL_FRONT_AND_BACK 0x0408 macro