Home
last modified time | relevance | path

Searched refs:GL_INVALID_ENUM (Results 1 – 8 of 8) sorted by relevance

/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
DGLEScmImp.cpp215 …ScmValidate::capability(cap,ctx->getMaxLights(),ctx->getMaxClipPlanes()),GL_INVALID_ENUM,GL_FALSE); in glIsEnabled()
261 RET_AND_SET_ERROR_IF(true,GL_INVALID_ENUM,NULL); in glGetString()
267 SET_ERROR_IF(!GLEScmValidate::textureEnum(texture,ctx->getMaxTexUnits()),GL_INVALID_ENUM); in glActiveTexture()
274 SET_ERROR_IF(!GLEScmValidate::alphaFunc(func),GL_INVALID_ENUM); in glAlphaFunc()
281 SET_ERROR_IF(!GLEScmValidate::alphaFunc(func),GL_INVALID_ENUM); in glAlphaFuncx()
288 SET_ERROR_IF(!GLEScmValidate::bufferTarget(target),GL_INVALID_ENUM); in glBindBuffer()
305 SET_ERROR_IF(!GLEScmValidate::textureTarget(target),GL_INVALID_ENUM) in glBindTexture()
333 …_ERROR_IF(!GLEScmValidate::blendSrc(sfactor) || !GLEScmValidate::blendDst(dfactor),GL_INVALID_ENUM) in glBlendFunc()
339 SET_ERROR_IF(!GLEScmValidate::bufferTarget(target),GL_INVALID_ENUM); in glBufferData()
347 SET_ERROR_IF(!GLEScmValidate::bufferTarget(target),GL_INVALID_ENUM); in glBufferSubData()
[all …]
/sdk/emulator/opengl/shared/OpenglCodecCommon/
Dgl_base_types.h52 #ifndef GL_INVALID_ENUM
54 #define GL_INVALID_ENUM 0x0500 macro
DGLClientState.cpp216 retval = GL_INVALID_ENUM; in setPixelStore()
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
DGLESv2Imp.cpp145 SET_ERROR_IF (!GLESv2Validate::textureEnum(texture,ctx->getMaxTexUnits()),GL_INVALID_ENUM); in glActiveTexture()
188 SET_ERROR_IF(!GLESv2Validate::bufferTarget(target),GL_INVALID_ENUM); in glBindBuffer()
203 SET_ERROR_IF(!GLESv2Validate::framebufferTarget(target),GL_INVALID_ENUM); in glBindFramebuffer()
224 SET_ERROR_IF(!GLESv2Validate::renderbufferTarget(target),GL_INVALID_ENUM); in glBindRenderbuffer()
246 SET_ERROR_IF(!GLESv2Validate::textureTarget(target),GL_INVALID_ENUM) in glBindTexture()
279 SET_ERROR_IF(!GLESv2Validate::blendEquationMode(mode),GL_INVALID_ENUM) in glBlendEquation()
285 …date::blendEquationMode(modeRGB) && GLESv2Validate::blendEquationMode(modeAlpha)),GL_INVALID_ENUM); in glBlendEquationSeparate()
291 …_ERROR_IF(!GLESv2Validate::blendSrc(sfactor) || !GLESv2Validate::blendDst(dfactor),GL_INVALID_ENUM) in glBlendFunc()
298 …RGB) && GLESv2Validate::blendSrc(srcAlpha) && GLESv2Validate::blendDst(dstAlpha)),GL_INVALID_ENUM); in glBlendFuncSeparate()
304 SET_ERROR_IF(!GLESv2Validate::bufferTarget(target),GL_INVALID_ENUM); in glBufferData()
[all …]
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
DTextureUtils.cpp106 SET_ERROR_IF(1, GL_INVALID_ENUM); in doCompressedTexImage2D()
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/
DGLEnum.java50 GL_INVALID_ENUM(0x0500), enumConstant
/sdk/emulator/opengl/host/libs/Translator/include/GLES2/
Dgl2.h158 #define GL_INVALID_ENUM 0x0500 macro
/sdk/emulator/opengl/host/libs/Translator/include/GLES/
Dgl.h166 #define GL_INVALID_ENUM 0x0500 macro