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Searched refs:GL_TEXTURE (Results 1 – 6 of 6) sorted by relevance

/sdk/emulator/opengl/host/libs/Translator/GLcommon/
DFramebufferData.cpp172 else if(type == GL_TEXTURE) in validate()
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/
DGLEnum.java188 GL_TEXTURE(0x1702), enumConstant
/sdk/emulator/opengl/host/libs/Translator/include/GLES2/
Dgl2.h326 #define GL_TEXTURE 0x1702 macro
/sdk/emulator/opengl/host/libs/Translator/include/GLES/
Dgl.h353 #define GL_TEXTURE 0x1702 macro
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
DGLEScmImp.cpp2252 ctx->dispatcher().glMatrixMode(GL_TEXTURE); in glDrawTexOES()
2316 ctx->dispatcher().glMatrixMode(GL_TEXTURE); in glDrawTexOES()
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
DGLESv2Imp.cpp1063 *params = GL_TEXTURE; in glGetFramebufferAttachmentParameteriv()