Searched refs:GL_TEXTURE_ENV (Results 1 – 5 of 5) sorted by relevance
/sdk/emulator/opengl/host/libs/libOpenglRender/ |
D | ColorBuffer.cpp | 74 s_gl.glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in create() 89 s_gl.glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in create() 214 s_gl.glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in blitFromCurrentReadBuffer() 315 s_gl.glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in post()
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/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
D | GLEScmValidate.cpp | 147 return (target == GL_TEXTURE_ENV || target == GL_POINT_SPRITE_OES); in texEnv()
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/sdk/emulator/opengl/tests/translator_tests/GLES_CM/ |
D | triangleCM.cpp | 240 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in WinMain()
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/ |
D | GLEnum.java | 214 GL_TEXTURE_ENV(0x2300), enumConstant
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/sdk/emulator/opengl/host/libs/Translator/include/GLES/ |
D | gl.h | 424 #define GL_TEXTURE_ENV 0x2300 macro
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