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Searched refs:GL_TRUE (Results 1 – 6 of 6) sorted by relevance

/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
DGLESpointer.h33 GLboolean getNormalized() const { return m_normalize ? GL_TRUE : GL_FALSE; } in getNormalized()
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
DGLESv2Imp.cpp829 RET_AND_SET_ERROR_IF(pData->getLinkStatus() != GL_TRUE,GL_INVALID_OPERATION,-1); in glGetAttribLocation()
1166 if (programData->getLinkStatus()==GL_TRUE) in glGetProgramiv()
1366 SET_ERROR_IF(pData->getLinkStatus() != GL_TRUE,GL_INVALID_OPERATION); in glGetUniformfv()
1380 SET_ERROR_IF(pData->getLinkStatus() != GL_TRUE,GL_INVALID_OPERATION); in glGetUniformiv()
1393 RET_AND_SET_ERROR_IF(pData->getLinkStatus() != GL_TRUE,GL_INVALID_OPERATION,-1); in glGetUniformLocation()
1520 return ctx->shareGroup()->isObject(FRAMEBUFFER,framebuffer) ? GL_TRUE :GL_FALSE; in glIsFramebuffer()
1528 return ctx->shareGroup()->isObject(RENDERBUFFER,renderbuffer) ? GL_TRUE :GL_FALSE; in glIsRenderbuffer()
/sdk/emulator/opengl/shared/OpenglCodecCommon/
DGLClientState.cpp314 first = GL_TRUE; in bindTexture()
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
DGLEScmImp.cpp709 *params = name!=0 ? GL_TRUE: GL_FALSE; in glGetBooleanv()
720 *params = state_s && state_t && state_r ? GL_TRUE: GL_FALSE; in glGetBooleanv()
1758 return ctx->shareGroup()->isObject(RENDERBUFFER,renderbuffer) ? GL_TRUE :GL_FALSE; in glIsRenderbufferOES()
1902 return ctx->shareGroup()->isObject(FRAMEBUFFER,framebuffer) ? GL_TRUE : GL_FALSE; in glIsFramebufferOES()
2178 *params = state_s && state_t && state_r ? GL_TRUE: GL_FALSE; in glGetTexGenfvOES()
2194 *params = state_s && state_t && state_r ? GL_TRUE: GL_FALSE; in glGetTexGenivOES()
2212 tmpParams[0] = state_s && state_t && state_r ? GL_TRUE: GL_FALSE; in glGetTexGenxvOES()
/sdk/emulator/opengl/host/libs/Translator/include/GLES2/
Dgl2.h51 #define GL_TRUE 1 macro
/sdk/emulator/opengl/host/libs/Translator/include/GLES/
Dgl.h53 #define GL_TRUE 1 macro