Searched refs:GL_VENDOR (Results 1 – 8 of 8) sorted by relevance
30 buildStrings((const char*)dispatcher().glGetString(GL_VENDOR), in init()
1330 case GL_VENDOR: in glGetString()
34 buildStrings((const char*)dispatcher().glGetString(GL_VENDOR), in init()
252 case GL_VENDOR: in glGetString()
206 GL_VENDOR(0x1F00), enumConstant
348 fb->m_glVendor = (const char*)s_gl.glGetString(GL_VENDOR); in initialize()
301 #define GL_VENDOR 0x1F00 macro
401 #define GL_VENDOR 0x1F00 macro