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Searched refs:IS_SUCCESS (Results 1 – 1 of 1) sorted by relevance

/sdk/emulator/opengl/host/libs/Translator/EGL/
DEglX11Api.cpp74 #define IS_SUCCESS(a) \ macro
96 IS_SUCCESS(glXGetFBConfigAttrib(dpy,*frmt,GLX_TRANSPARENT_TYPE,&tmp)); in pixelFormatToConfig()
104 IS_SUCCESS(glXGetFBConfigAttrib(dpy,*frmt,GLX_TRANSPARENT_RED_VALUE,&tRed)); in pixelFormatToConfig()
105 IS_SUCCESS(glXGetFBConfigAttrib(dpy,*frmt,GLX_TRANSPARENT_GREEN_VALUE,&tGreen)); in pixelFormatToConfig()
106 IS_SUCCESS(glXGetFBConfigAttrib(dpy,*frmt,GLX_TRANSPARENT_BLUE_VALUE,&tBlue)); in pixelFormatToConfig()
113 IS_SUCCESS(glXGetFBConfigAttrib(dpy,*frmt,GLX_DOUBLEBUFFER,&doubleBuffer)); in pixelFormatToConfig()
116 IS_SUCCESS(glXGetFBConfigAttrib(dpy,*frmt,GLX_BUFFER_SIZE,&bSize)); in pixelFormatToConfig()
117 IS_SUCCESS(glXGetFBConfigAttrib(dpy,*frmt,GLX_RED_SIZE,&red)); in pixelFormatToConfig()
118 IS_SUCCESS(glXGetFBConfigAttrib(dpy,*frmt,GLX_GREEN_SIZE,&green)); in pixelFormatToConfig()
119 IS_SUCCESS(glXGetFBConfigAttrib(dpy,*frmt,GLX_BLUE_SIZE,&blue)); in pixelFormatToConfig()
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