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Searched refs:MAX_TEXTURES (Results 1 – 1 of 1) sorted by relevance

/sdk/emulator/opengl/shared/OpenglCodecCommon/
DGLClientState.cpp341 const GLuint MAX_TEXTURES = 0xFFFFFFFFu; in addTextureRec() local
344 if (MAX_TEXTURES - m_tex.allocTextures >= m_tex.allocTextures) { in addTextureRec()
347 if (m_tex.allocTextures == MAX_TEXTURES) { in addTextureRec()
350 newAlloc = MAX_TEXTURES; in addTextureRec()