Searched refs:VALIDATE_SURFACE (Results 1 – 1 of 1) sorted by relevance
132 #define VALIDATE_SURFACE(EGLSurface,varName) \ macro590 VALIDATE_SURFACE(surface,srfc); in eglQuerySurface()601 VALIDATE_SURFACE(surface,srfc); in eglSurfaceAttrib()692 VALIDATE_SURFACE(draw,newDrawSrfc); in eglMakeCurrent()693 VALIDATE_SURFACE(read,newReadSrfc); in eglMakeCurrent()778 VALIDATE_SURFACE(surface,Srfc); in eglSwapBuffers()972 VALIDATE_SURFACE(surface,srfc); in eglCopyBuffers()