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Searched refs:VERTEXBUFFER (Results 1 – 5 of 5) sorted by relevance

/sdk/emulator/opengl/host/libs/Translator/GLcommon/
DGLEScontext.cpp196 …GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Pt… in setPointer()
444 …GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Pt… in getBindedBuffer()
450 …GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Pt… in getBufferSize()
456 …GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Pt… in getBufferUsage()
463 …GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Pt… in setBufferData()
471 …GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Pt… in setBufferSubData()
DobjectNameManager.cpp130 case VERTEXBUFFER: in genName()
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
DobjectNameManager.h24 VERTEXBUFFER = 0, enumerator
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
DGLESv2Imp.cpp190 if(buffer && ctx->shareGroup().Ptr() && !ctx->shareGroup()->isObject(VERTEXBUFFER,buffer)){ in glBindBuffer()
191 ctx->shareGroup()->genName(VERTEXBUFFER,buffer); in glBindBuffer()
192 ctx->shareGroup()->setObjectData(VERTEXBUFFER,buffer,ObjectDataPtr(new GLESbuffer())); in glBindBuffer()
196 GLESbuffer* vbo = (GLESbuffer*)ctx->shareGroup()->getObjectData(VERTEXBUFFER,buffer).Ptr(); in glBindBuffer()
438 ctx->shareGroup()->deleteName(VERTEXBUFFER,buffers[i]); in glDeleteBuffers()
735 buffers[i] = ctx->shareGroup()->genName(VERTEXBUFFER, 0, true); in glGenBuffers()
737 … ctx->shareGroup()->setObjectData(VERTEXBUFFER,buffers[i],ObjectDataPtr(new GLESbuffer())); in glGenBuffers()
1511 ObjectDataPtr objData = ctx->shareGroup()->getObjectData(VERTEXBUFFER,buffer); in glIsBuffer()
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
DGLEScmImp.cpp207 ObjectDataPtr objData = ctx->shareGroup()->getObjectData(VERTEXBUFFER,buffer); in glIsBuffer()
291 if(buffer && ctx->shareGroup().Ptr() && !ctx->shareGroup()->isObject(VERTEXBUFFER,buffer)){ in glBindBuffer()
292 ctx->shareGroup()->genName(VERTEXBUFFER,buffer); in glBindBuffer()
293 ctx->shareGroup()->setObjectData(VERTEXBUFFER,buffer,ObjectDataPtr(new GLESbuffer())); in glBindBuffer()
297 GLESbuffer* vbo = (GLESbuffer*)ctx->shareGroup()->getObjectData(VERTEXBUFFER,buffer).Ptr(); in glBindBuffer()
481 ctx->shareGroup()->deleteName(VERTEXBUFFER,buffers[i]); in glDeleteBuffers()
678 buffers[i] = ctx->shareGroup()->genName(VERTEXBUFFER, 0, true); in glGenBuffers()
680 … ctx->shareGroup()->setObjectData(VERTEXBUFFER,buffers[i],ObjectDataPtr(new GLESbuffer())); in glGenBuffers()