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Searched refs:VERTEX_LOCATION (Results 1 – 4 of 4) sorted by relevance

/sdk/emulator/opengl/shared/OpenglCodecCommon/
DGLClientState.h38 VERTEX_LOCATION = 0, enumerator
269 … const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()
275 … const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()
281 … const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()
383 … const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()
DGLDecoderContextData.h27 VERTEX_LOCATION = 0, enumerator
DGLClientState.cpp41 m_states[VERTEX_LOCATION].glConst = GL_VERTEX_ARRAY; in GLClientState()
134 retval = int(VERTEX_LOCATION); in getLocation()
165 state = getState(GLClientState::VERTEX_LOCATION); in getClientStatePointer()
/sdk/emulator/opengl/host/libs/GLESv1_dec/
DGLDecoder.cpp147 STORE_POINTER_DATA_OR_ABORT(GLDecoderContextData::VERTEX_LOCATION); in s_glVertexPointerData()
149 …rtexPointer(size, type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::VERTEX_LOCATION)); in s_glVertexPointerData()