Home
last modified time | relevance | path

Searched refs:bindContext (Results 1 – 4 of 4) sorted by relevance

/sdk/emulator/opengl/host/libs/libOpenglRender/
DRenderThread.cpp155 FrameBuffer::getFB()->bindContext(0, 0, 0); in Main()
DFrameBuffer.h79 bool bindContext(HandleType p_context, HandleType p_drawSurface, HandleType p_readSurface);
DRenderControl.cpp273 bool ret = fb->bindContext(context, drawSurf, readSurf); in rcMakeCurrent()
DFrameBuffer.cpp662 bool FrameBuffer::bindContext(HandleType p_context, in bindContext() function in FrameBuffer