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Searched refs:bindDraw (Results 1 – 1 of 1) sorted by relevance

/sdk/emulator/opengl/host/libs/libOpenglRender/
DFrameBuffer.cpp714 WindowSurfacePtr bindDraw, bindRead; in bindContext() local
717 bindDraw = tinfo->currDrawSurf; in bindContext()
720 bindDraw = draw; in bindContext()
724 if (bindDraw.Ptr() != NULL && bindRead.Ptr() != NULL) { in bindContext()
725 if (bindDraw.Ptr() != bindRead.Ptr()) { in bindContext()
726 bindDraw->bind(ctx, SURFACE_BIND_DRAW); in bindContext()
730 bindDraw->bind(ctx, SURFACE_BIND_READDRAW); in bindContext()