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/sdk/emulator/opengl/host/libs/libOpenglRender/
DFrameBuffer.cpp714 WindowSurfacePtr bindDraw, bindRead; in bindContext() local
718 bindRead = tinfo->currReadSurf; in bindContext()
721 bindRead = read; in bindContext()
724 if (bindDraw.Ptr() != NULL && bindRead.Ptr() != NULL) { in bindContext()
725 if (bindDraw.Ptr() != bindRead.Ptr()) { in bindContext()
727 bindRead->bind(ctx, SURFACE_BIND_READ); in bindContext()