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Searched refs:bind_fbo (Results 1 – 2 of 2) sorted by relevance

/sdk/emulator/opengl/host/libs/libOpenglRender/
DColorBuffer.h45 bool bind_fbo(); // binds a fbo which have this texture as render target
DColorBuffer.cpp201 if (bind_fbo()) { in blitFromCurrentReadBuffer()
286 bool ColorBuffer::bind_fbo() in bind_fbo() function in ColorBuffer
346 if (bind_fbo()) { in readback()