Searched refs:bind_locked (Results 1 – 3 of 3) sorted by relevance
51 if (!fb->bind_locked()) { in create()128 fb->bind_locked(); in ~ColorBuffer()150 if (!fb->bind_locked()) return; in subUpdate()196 if (fb->bind_locked()) { in blitFromCurrentReadBuffer()345 if (fb->bind_locked()) { in readback()
93 bool bind_locked();
250 if (!fb->bind_locked()) { in initialize()754 bool FrameBuffer::bind_locked() in bind_locked() function in FrameBuffer