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Searched refs:bufferName (Results 1 – 3 of 3) sorted by relevance

/sdk/emulator/opengl/host/libs/Translator/GLcommon/
DGLEScontext.cpp193 GLuint bufferName = m_arrayBuffer; in setPointer() local
194 if(bufferName) { in setPointer()
196 …buffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr()); in setPointer()
197 m_map[arrType]->setBuffer(size,type,stride,vbo,bufferName,offset,normalize); in setPointer()
441 GLuint bufferName = getBuffer(target); in getBindedBuffer() local
442 if(!bufferName) return NULL; in getBindedBuffer()
444 …GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Pt… in getBindedBuffer()
449 GLuint bufferName = getBuffer(target); in getBufferSize() local
450 …GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Pt… in getBufferSize()
455 GLuint bufferName = getBuffer(target); in getBufferUsage() local
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DGLESpointer.cpp95 void GLESpointer::setBuffer(GLint size,GLenum type,GLsizei stride,GLESbuffer* buf,GLuint bufferName in setBuffer() argument
101 m_bufferName = bufferName; in setBuffer()
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
DGLESpointer.h40 …void setBuffer(GLint size,GLenum type,GLsizei stride,GLESbuffer* buf,GLuint bufferName,in…