Home
last modified time | relevance | path

Searched refs:currContext (Results 1 – 5 of 5) sorted by relevance

/sdk/emulator/opengl/host/libs/libOpenglRender/
DColorBuffer.cpp161 if (!tInfo->currContext.Ptr()) { in blitFromCurrentReadBuffer()
173 if (tInfo->currContext->isGL2()) { in blitFromCurrentReadBuffer()
232 if (tInfo->currContext->isGL2()) { in blitFromCurrentReadBuffer()
248 if (tInfo->currContext.Ptr()) { in bindToTexture()
250 if (tInfo->currContext->isGL2()) { in bindToTexture()
269 if (tInfo->currContext.Ptr()) { in bindToRenderbuffer()
271 if (tInfo->currContext->isGL2()) { in bindToRenderbuffer()
DThreadInfo.h30 RenderContextPtr currContext; member
DRenderThread.cpp156 if (tInfo.currContext || tInfo.currDrawSurf || tInfo.currReadSurf) { in Main()
DRenderControl.cpp67 if (!tInfo || !tInfo->currContext.Ptr()) { in rcGetGLString()
73 if (tInfo->currContext->isGL2()) { in rcGetGLString()
DFrameBuffer.cpp737 tinfo->currContext = ctx; in bindContext()