Searched refs:currTexBind (Results 1 – 1 of 1) sorted by relevance
172 GLint currTexBind; in blitFromCurrentReadBuffer() local174 s_gl2.glGetIntegerv(GL_TEXTURE_BINDING_2D, &currTexBind); in blitFromCurrentReadBuffer()182 s_gl.glGetIntegerv(GL_TEXTURE_BINDING_2D, &currTexBind); in blitFromCurrentReadBuffer()234 s_gl2.glBindTexture(GL_TEXTURE_2D, currTexBind); in blitFromCurrentReadBuffer()238 s_gl.glBindTexture(GL_TEXTURE_2D, currTexBind); in blitFromCurrentReadBuffer()