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Searched refs:defaultScreen (Results 1 – 2 of 2) sorted by relevance

/sdk/emulator/opengl/tests/ut_renderer/
DX11RendererSurface.cpp42 long defaultScreen = DefaultScreen( dpy ); in createNativeWindow() local
43 Window rootWindow = RootWindow(dpy, defaultScreen); in createNativeWindow()
44 int depth = DefaultDepth(dpy, defaultScreen); in createNativeWindow()
47 XMatchVisualInfo(m_display, defaultScreen, , dpeth, TrueColor, visualInfo); in createNativeWindow()
DX11Windowing.cpp91 long defaultScreen = DefaultScreen( dpy ); in createNativeWindow() local
92 Window rootWindow = RootWindow(dpy, defaultScreen); in createNativeWindow()
93 int depth = DefaultDepth(dpy, defaultScreen); in createNativeWindow()
96 XMatchVisualInfo(dpy, defaultScreen, depth, TrueColor, visualInfo); in createNativeWindow()